We are happy to announce our next Assetto Corsa Competizione Season on Monday Nights!!!

Season 12 – Assetto Corsa Competizione


Season 11 is wrapped up, with a solid single-make run for the monday chapter. While usually our off-season breaks are more relaxing and give us time to digest the latest content from Kunos, there won’t be any brakes on this train! I’m happy to announce Season 12 – The Grand Tour, featuring an all-american tracklist thanks to the recent America Track Pack DLC. Join us as we take our first proper dive into these tracks – we look forward to racing with you!

Driver Registration: 

You can sign up for our series at The Sim Grid by joining our community here:
Discord is required for those wishing to race with us; before every event we hold a pre-race discussion with key details specific to the event. You can join us here at https://discord.gg/4ckmjPX

If you have any questions you can feel free to ask a question in the ACC League channel on our discord. Drivers of any skill level are welcome; whether you’re new to simracing or a seasoned veteran, there’s great racing to be had here! 

Driver Classifications

Driver classifications will be handled by the administration during the pre-season test, as well as rounds 1 and 2 of the series. Drivers will be split into Pro and AM classes based on best estimated performance from these races. As such, there may be a delay in points updating until the end of Round 2. 

Series Schedule

Event Schedule

8:50 PM EST – Mandatory Pre-race talk in Discord

9:00 PM EST – Server Start

10:50 PM EST – Finish


Race starts will include a full formation lap; during this lap the following regulations are expected:

We will be running a full free formation lap. During this lap, the lead car is expected to maintain a speed of 100km/h or 60 mp/h during single file, and a speed of 60 km/h or 37 mp/h during double file. 

Drivers are expected to switch to double file at the start of the third sector. Note that double file should be a true double file, not a staggered grid!


  • Qualifying format and length is determined via the event format being run. 
  • Blue Flagged cars should not race cars that are on a flying lap
  • Passing is allowed, it is expected to be done quickly, cleanly and fairly.

Orange Zones

  • Each race will use an orange zone, a zone where drivers are required to be extremely cautious when performing an overtake or defending
  • Orange Zones will be posted within the specific event thread on Discord
  • Reported incidents that occur within the OZ will be handled more severely than normal, so please keep this in mind when racing!

Blue Flags

  • Blue Flags are advisory flag only
  • It is expected that the slower car will maintain the normal racing line, and the lapping car is expected to make the pass cleanly. 
  • The specifics of the blue flag rules can be found in the GCR: https://cmsracing.com/general-competition-rules/

Championship Classes, Points and Scoring

Multi-Sprint Points

Sprint Points

Double Parking Points 

1st = 27 pts

1st = 54 pts

1st = 62 pts

2nd = 24 pts

2nd = 48 pts

2nd = 55 pts

3rd = 22 pts

3rd = 43 pts

3rd = 50 pts

4th = 20 pts

4th = 39 pts

4th = 45 pts

5th = 18 pts

5th = 36 pts

5th = 42 pts

6th = 17 pts

6th = 33 pts

6th = 38 pts

7th = 15 pts

7th = 30 pts

7th = 35 pts

8th = 14 pts

8th = 27 pts

8th = 32 pts

9th = 12 pts

9th = 24 pts

9th = 28 pts

10th = 11 pts

10th = 22 pts

10th = 25 pts

11th = 10 pts

11th = 20 pts

11th = 23 pts

12th = 9 pts

12th = 18 pts

12th = 21 pts

13th = 8 pts

13th = 16 pts

13th = 19 pts

14th = 7 pts

14th = 14 pts

14th = 16 pts

15th = 6 pts

15th = 12 pts

15th = 14 pts

16th = 5 pts

16th = 10 pts

16th = 12 pts

17th = 4 pts

17th = 8 pts

17th = 9 pts

18th = 4 pts

18th = 7 pts

18th = 8 pts

19th = 3 pts

19th = 6 pts

19th = 7 pts

20th = 3 pts

20th = 5 pts

20th = 6 pts

21st = 2 pts

21st = 4 pts

21st = 5 pts

22nd = 2 pts

22nd = 3 pts

22nd = 4 pts

23rd = 1 pt

23rd = 2 pts

23rd = 3 pts

24th = 1 pt

24th = 1 pt

24th = 2 pts

Bonus Points

At the end of each race, points will be awarded to drivers that have excelled in a particular category. The driver who sets the fastest lap in their class during the race will be awarded 3 bonus points. 

Drop Rounds:

For Season 12, no drop rounds will be available. 

Server Settings

  • Server will be using a password and will NOT rely on the ACC rating system
  • Weather will always be set to dynamic; while we can influence the weather to a minor degree, we will not be guaranteeing any conditions for a particular event
  • Pitstop regulations will be shared with the relevant upcoming event, and will be discussed during the pre-race meeting

Timing & Scoring

We will be using ACC’s results files from the server to keep track of all race results and timing.

Race Communications

1) We will use the Discord ACC channel for race communications.

2) CMS Discord information is available here.

3) Comms are required, but only to monitor race control during the event. You do not need a microphone if you do not want to speak.

4) If you have a microphone, please set it to “push to talk” or “toggle mute”. If that just doesn’t work for you, please set the voice activated audio level up considerably so your coughing, wheezing or sim controls grinding isn’t “shared” with everyone else. Don’t be “that guy”.

5) A request to drivers to please be brief in your communication on Discord.

6) One sentence then quiet is requested. Abusive and/or profane in-game chat, Discord or forum post language or deliberate crash into competitor’s car may lead to that driver receiving probation, suspension or ban from the league.

7) During practice sessions, more open discussion is welcome, however during qualifying and the race please minimize communications to allow all drivers to focus. 

Reporting an Incident

If you are involved in an incident of any sort during any session, please report it here. Please include which session and at what time in the session the incident took place, as well as a brief description of what occurred. 

Custom Skins

1) Custom skins are allowed; client-side liveries will work just fine. 

2) Driver numbers can be requested via reaching out to a chapter admin; numbers operate on a first come, first serve basis!

CMS General Competition Rules

Penalties can be applied one of 2 ways:

1) ACC system delegated penalties

  • During qualifying and races all penalties must be served, as there will not be an admin available to review during the session
  • During practice sessions, warnings and drive-throughs will be cleared upon request to prevent drivers from losing session time.
  • Note: The track limits used are the in-game track limits designated by ACC, however when in-game track limits fail to account for certain scenarios (such as off track overtakes or wet conditions), the standard GCR will apply regarding the track limit, racing and limit abuse rules. 

2) Upheld Incident Report via Race Review Team

  • Incidents that occur will generally be left up to the drivers to submit a report for, unless a significant number (3 or more) drivers are involved in the incident. 
  • Penalties assigned based on these reports will be applied in the appropriate session by a steward or admin at the next round the driver takes part in. 

Read the CMS GCR here

Additional Drivers Notes

1) We will attempt to clear any penalties a driver receives in practice, however no action will be taken during the race or qualifying.

2) Open setups are allowed, but we encourage everyone to share!

3) It is highly recommended drivers reboot their computer just prior to joining the server on race day.

4) Don’t even think of using a WiFi connection. Only Ethernet cable connections permitted for events.

Comments / Suggestions

Please add them to the Monday ACC Discord discussion thread.