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Thread: SimBin/Steam Pit stops. What I've learned.

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    Vern U's Avatar
    Vern U is offline Vern Utsinger
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    Default SimBin/Steam Pit stops. What I've learned.

    Pit in request is like rFactor but slower. Hit 1 time and wait. You map it.

    Toggle Pit Menu brings up Pit menu while on the track. You map it.

    Menu select is "Confirm". You map it.

    D pad on mine increases, decreases and up and down on Pit menu. Arrows work the same way. You map it.

    However I have preset Pit stop menus set up. The presets are at the top of the Pit Menu and you select which preset you want to use by (on my D pad) using increase or decrease/left or right. Imagine arrows work the same way.

    Then hit your Menu Select button to "Confirm".

    You will then see a screen showing what they are doing to your car, the time and the spotter will tell you to go when completed.

    If anyone sees an error or has an addition please comment.

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    Vern U's Avatar
    Vern U is offline Vern Utsinger
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    Based on my experience so far most of the problems in the short stints I've done in practice is "suspension damage you need to pit".

    Therefore I have setup a Preset menu as "Suspension damage repair only" and moved it to the top of the presets. This way I hope to avoid major decision making on pit stops as it should come up first and only need confirmation.

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    Phil E's Avatar
    Phil E is online now DDP Admin
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    Vern

    Another one is cuting down a tire. Not sure you want to map it, but I've seen it happen alot.

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