Quote:
Originally Posted by clifdavis
There may be otheres here that I don't know about, I say that having been a part of the D3 beta testing team, I have never been satisfied with the brakes on the GA. The disappointing thing to me was we had real life racers as part of the process.
I think it is a shame the mod isn't closer in this respect to the actual cars.
Clif
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As well as Clif, I was part of the D3 team when the GA (GS) mod was started, doing beta testing and skins. Seeing the data, and reading comments on punko's site, I think most of the problem is the temperature fade numbers. As it stands, you have to be very close to the optimum temp for the brakes to be fully effective....very difficult to control. I know Dave Henrie, another D3 alum, is working on this, and I think will have a solution. I am just glad and relieved that this ever got released, as are many others from D3, IDT and TP.
Another former member Crivitschris, is planning to release the GT addition for this mod, including porsches, pontiacs, RX8s, and corvettes, assuming he can get permissions for some of the cars, and a few more skins.