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Thread: NAGT at Race to play

  1. #1
    Scott Bennett's Avatar
    Scott Bennett is offline Established Member
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    Default NAGT at Race to play

    its out NOW!!!!!!!!

  2. #2
    davidan's Avatar
    davidan is offline David Anderson
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    Quote Originally Posted by Scott Bennett View Post
    its out NOW!!!!!!!!
    Definitely go grab it guys, it is a great mod! Also kudos to all the members of thePits that are also members here at CMS that were instrumental in helping with the beta testing process for the mod!

    Starting in October (First Week) we will be running an NAGT Series here in conjunction with GT racing in GTR evolution as well... it will be a really fun 2 month fun series alternating between these 2 sims. To take us to the month of December and Holidays!
    Details will be upcoming at this thread
    http://780bradford.com/champion/foru...ead.php?t=6056
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  3. #3
    davidan's Avatar
    davidan is offline David Anderson
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  4. #4
    S.Charlie Gog's Avatar
    S.Charlie Gog is offline Say g'bye to the BadGuy!
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    I usually don't post many comments about mods..but hey I haven't had much to say lately so heres my review -

    Just gave it a try... ... eh its ok.
    Stephan Gog
    www.TeamViceCity.com

    Real Sim-Racing for The Real Sim-Racer!

  5. #5
    Troy Dalton's Avatar
    Troy Dalton is offline Senior Community Leader
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    After three years of waiting...I really couldn't wait to get my hands on this mod! I was really excited, but I tried to temper my exuberance and not expect too much. Good thing, because I spent only forty minutes driving it and then decided to go watch a movie.

    I'm not saying that it is a bad mod, it's actually quite good in some respects, and you can tell that a lot of hard work went into it. You can also tell that this project had a dysfunctional past and there were maybe, just maybe, were too many cooks in the kitchen.

    For instance, the spinner, menu layout, music, are great, but how does a mod, that has been in development for three years, get released with several significant graphical errors. Seriously, nobody caught the fact that some of the cars have problems with the alpha channel in the exterior views? Christ on a bike, I noticed that in the first five minutes!!!

    The models look good, but aren't great. The interiors look good, but arent' great either. The physics/tire model will be debated until the end of time, but I won't go there because I think it is way too subjective of a subject and unless you've actually driven one of these cars, I think it would be difficult to make an argument one way or the other. Plus, I haven't had enough seat time to develop a proper setup. Speaking of that, it is clear that each car has it's very own characteristics and I put that in the great category, however, the default setups are absolute rubbish IMO.

    In the end, I was a little disappointed, but I guess I shouldn't be. The NAGT mod was probably the most anticipated mod for the last two years and with such a checkered past, it was bound to disappoint.

    At a first glance, I'd say the NAGT mod is pretty good, but it's not great, and it is most certainly doomed to not make the rFactorcentral HOF.

    Cheers,
    Troy

  6. #6
    S.Charlie Gog's Avatar
    S.Charlie Gog is offline Say g'bye to the BadGuy!
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    and it is most certainly doomed to not make the rFactorcentral HOF
    Sadly most votes come before people even try the mods..I'm actually surprised it wasnt in the HOF already.

    but how does a mod, that has been in development for three years, get released with several significant graphical errors
    I actually could answer that..but I'd probably end up being hunted down,shaved,sterilized and disposed of...lets just say I saw the same thing happen first hand a few years ago with a project of the similar anticipated nature.

    the default setups are absolute rubbish IMO
    Even good ones leave a lot to be desired.

    I'd say the NAGT mod is pretty good, but it's not great
    I agree..I mean it was put together well...'ish..and the cars are nice..ish looking..but I'd only give it a 5 out of 10...maybe a 6.
    Stephan Gog
    www.TeamViceCity.com

    Real Sim-Racing for The Real Sim-Racer!

  7. #7
    aichseamido's Avatar
    aichseamido is offline Paul Schuman
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    Yea, after our race at SROL tonight we ran a race, I'd mostly agree with Troy's assessment (which is why I won't repeat it :P) But my biggest complaint is the tires, other than that I like the physics and all but blimey, ten minutes and the tires were gone.

    I'm not a big fan of the sounds either. We were picking out where the engine sounds came from (sounded like the Mustang was from V8 factor, the Viper from GTR2 etc).

    All in all, not bad, but not fantastic either. I'm a big fan of the legends cars, hard to drive but also a blast.

  8. #8
    Scott Bennett's Avatar
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    with 3 years of antisapation, it was never going to live up to the build up. i will say however that it did provide a level playing field for the most part. it's like a dumbed down version of the mod that we all enjoy

  9. #9
    jogan's Avatar
    jogan is offline john jogan
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    yeah, not the prettiest girl at the prom. the one thing i DID like about it, was when bailey pointed out that the top 5 starting positions in the race last night were occupied by 5 different cars. plus, i beat schuman and bailey so that's gotta be a point in its favor! but what it all comes down to how long you'll hang on to it before you either go watch a movie (troy) or go drive something else (me, bailey and schuman.)
    practice, fool!

  10. #10
    Lee Allen is offline Speed Freak - SIM Geek
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    My hopes are that someone now reworks the things that are wrong with NAGT, one that bugs me is the locked down gears in the garage, and add them to the Protons and release a Rolex Mod. That would be nice, just missing the RX-8 I believe.
    "I dont argue with my wife about her car, or my driving!"

    -Dale Earnhardt

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