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Thread: Legends 1.0 is officially realeased!!

  1. #1
    TimCollier is offline Senior Community Leader
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    Default Legends 1.0 is officially realeased!!

    lo's very cool Legends mod is now a 1.0 non-beta....

    http://www.stylelo.com/

    SWEEEET...WE NEED TO RACE THESE!!!

  2. #2
    jrowland96 Guest

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    Did Lo actually make any changes in the past 48 hours since the beta was leaked? I know since it had already been leaked, he went ahead and gave out the beta. Did he make changes for 1.0 in that short amount of time, or just slap a "v 1.0" label on it, and call it done. It was my understanding he wasn't really working on it much anymore prior to the leak.

    I'll have to try it again... I only tried the beta for a few minutes.

    Also with mods that use custom helmets, how can you disable the helmet you have selected in your player settings? Or do you have to manually go and select a "legends helmet" in the player settings before running this mod, nd then switch back before you run something else? I wasn't looking too good with D. Coulthards Red Bull helemet mapped over my entire head.

  3. #3
    davidan's Avatar
    davidan is offline David Anderson
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    Default

    I can't wait to race these as well. How about for our first Driver Championship thing? Maybe at one of the converted GTL tracks or something?
    __________________________________
    david anderson | champion motorsports
    @info_cms | cms facebook | cms blogs

  4. #4
    TimCollier is offline Senior Community Leader
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    Default

    He did make changes....the Beta that was leaked was more than 48 hours old, but an older build. Some guys are complaining that the Cobra has been slowed down too much and the GTO kicks it's ass on tracks with long straights, but that sounds right to me....

  5. #5
    jrowland96 Guest

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    OK, just read the thread over at RSC. I guess some changes were made, sounds like there are still a few glitches (virtual mirrors distorted, tire temps from blue to hot red in less than a lap, etc..). I'll download it and give it another try.

    If they turn out pretty good, then let's go with DA's suggestion to run one of our races using these.
    Last edited by jrowland96; 05-24-2006 at 01:36 PM.

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