I'm using the ES mod and created a Porsche 997 skin and modified the genstring to use the BBS black rims. The rim color is correct on the menu/car selection screens, but in game the rims are the default gray/silver. Is there another setting I'm missing?
My .veh file looks like this:
DefaultLivery="cgr96_997GT2.dds"
Extra0="INTWINDOWS"
Extra3="CPITNUMBER"
Extra4="CPITSPONSOR"
Extra5="BBS2"
Extra6="OZ"
Extra7="BBS"
Extra8="BBSBLACK"
HDVehicle=ALMS07_997RSR.hdv
Graphics=ALMS07_997RSR.gen
Spinner=ALMS07_997RSR_Spinner.gen
GenString=3232231 // 1:BODY=07/08/09, 2:EXHAUST=UNSILENCED/SILENCED, 3:RIMS=BBS/OZ/BBSBlack, 4:HOOD=NORMAL/09, 5:RWING=NORMAL/09, 6:WINGLETS=07/08,09/NONE, 7:TYRE=Mich/Pir/Dun/Yok/Kum
Sounds=ALMS07_997RSR.sfx // Sounds=default.sfx
Cameras=ALMS07_997RSR.cam // Defaults to default.cfg in UserData directory
HeadPhysics=ES_GT_Headphysics.ini // Affects driver eyepoint only
Cockpit=ALMS07_997RSR_cockpitinfo.ini
Upgrades=ALMS07_997RSR_Upgrades.ini
//AIUpgradeClass=




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