Fingers crossed they fix the minimum tire pressures for the Ford GT. If not, I'm going on the war path in the iRacing forums.![]()
Fingers crossed they fix the minimum tire pressures for the Ford GT. If not, I'm going on the war path in the iRacing forums.![]()
LOL, getting my popcorn ready Troy!![]()
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david anderson | champion motorsports
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Ive been refreshing non-stop to try and be the 1st to see what is is. I dont think they even hinted towards what this update is aimed towards.
Keeping my fingers crossed too! lol
Maybe next time Troy!
Misc
- Added a new setting to adjust the distance the central UI elements are moved away from the bezels (only enabled in some 3-monitor modes). Previously the UI elements were moved 10% of the screen width away from the edge of the screen. This is still the default, but may be adjusted via the BezelProtectionPct setting in the [MonitorSetup] section of renderer.ini. Adjust this down to 0 to disable the protection completely.
- Fixed the erratic pit speed limiter bug. It will work reliably now.
Graphics
- Fixed the flickering shadow maps at Suzuka, they were located after the exit of the spoon turn.
- Re-enabled an optimization where shadow volume data may be skipped during loading for trackside objects that cast shadow maps when shadow maps are enabled and preferred.
- Support for SoftTH 2.06 alpha has been added.
Chevrolet Impala
- Bumpstops now engage 5/64" (2mm) earlier.
- Added Hall of Fame setups.
- Added fixed setups for Charlotte, Daytona and Talladega for use in the Carburetor Cup series.
Chevrolet Impala Class B
- Now uses the correct Dover and Iowa gear ratios.
- Added a 4.78 diff ratio for Milwaukee.
- Added or updated basic and fixed setups for Atlanta, Bristol, Chicagoland, Dover, Iowa, Michigan, Milwaukee, Phoenix, Richmond and Texas.
Chevrolet Corvette C6R
- Update Suzuka fixed setup.
Ford GT
- Added basic and fixed setups for Laguna Seca, Mid Ohio, Road Atlanta, Sebring and Suzuka.
- Fixed missing club logo decal on passenger side rear.
- A few updates to some of the patterns.
HPD ARX-01c
- A few updates to some of the patterns.
- All iRacing setups now have brake pressure set to medium instead of high.
- ARX 3rd spring should function more correctly.
- Brake lights now work on opponent cars.
Legends Ford '34 Coupe
- The steering wheel of opponent cars now rotates about the correct axis.
Dallara IndyCar
- Now has correct aero when using the recently added Indianapolis IndyCar oval.
Radical SR8
- Tweaked the Logitech G27 shift lights.
Williams FW31
- Tweaked the Logitech G27 shift lights.
It's a work keyboard. "Honeybadger dont give a s**t!" lol - that video is too funny.
If this thing broke it'd be a blessing so i can get a new one.
That is a hilarious video!
I just wanted to add here, that iRacing has really lost my respect. The fact that they have not addressed this issue is either one of two things. Ignorance or Arrogance...or maybe a little of both. Either way, I am pretty peeved about it.Why are the minimum pressures "STILL" locked @ 35 PSI?!?
What is the point of adding setups for this car. The tires are over inflated and no setup in the world can over come that fact.Ford GT
- Added basic and fixed setups for Laguna Seca, Mid Ohio, Road Atlanta, Sebring and Suzuka.
- Fixed missing club logo decal on passenger side rear.
- A few updates to some of the patterns.
Is it really that unreasonable to ask for tires that can be adjust to their proper cold pressures? Please explain this rational, because the last time I checked, 30-40 degree temperature differences between the center and outside edges of the tire is not the norm. As a general rule, 31-32 PSI "HOT" is the standard for a Michelin Racing Slick and I'm having a hard time comprehending that anything above that would be acceptable for any manufacturer.
I'm really trying to be patient about this and maybe there is a very good explaination for this, but I cannot fathom how this glaring problem continues to exist.
I've read all the "I love it", "I hate it" threads over at iRacing and I have one question that pertains to them all. "How do you know?" Seriously, if the tires are incorrectly inflated and you cannot adjust them accordingly, then how do you know if the car is to your liking or not. There are only four contact points on a race car and they are patently wrong and worse yet, not correctable. IMO, any setup created for this car is simply a bandade to over compensate for the incorrect tire pressures.
Christ on bike, am I the only one who thinks the fundamental basis for every setup is a properly inflated tire!
Gawd...it just makes my head explode.
...ok...enough ranting...I'm going to go drive the C6R and touch myself.![]()
I'm kinda thinking - as I've also seen someone else theorize - that iRacing got caught by the promise of 2.0 and may have rushed the GT a bit. The car is still fun to me but it does feel unrealistically unbalanced for an expensive race car. I also won't be surprised if the NTM is tweaked a bit as well.
I must say though, Troy... you're pretty damned quick in this broken car![]()
I'm going to post this here, because I fear that I would be stoned for posting this in the iRacing forums. You guys can feel free to stone me as well, I can handle friendly fire.
The car is fine, it is simply a product of a tire that is over inflated to the point of nearly exploding. Ok, that's a bit of an exaggeration, but a 35 psi cold is simply absurd and it would be unthinkable to inflate any racing slick to that pressure, hot or cold.
Personally, I can't believe that iRacing can be that ignorant, therefore they must be a bunch of arrogant fools...who simply refuse to see things my way.
In all seriousness. I'm shocked that there are so few iRacers demanding that this be corrected immediately.
Yet, there is an ever increasing flood of people falling all over themselves in an effort to laud over this car. Is the Ford GT really the greatest car in the iRacing stable! Really!?! How could anyone arrive at that conclusion when the tire has a contact patch of about four inches.
The bottom line is that the tires in their current state, will never grip the road as they were intended. Any driveable setup is simply masking the problem. No amount of wheel tweaking, brake force curve adjusting, or my personal favorite..."Learning how to drive" the car is going to over come this fundamental flaw.
Yes, you can compensate for it, but you can't correct it.
Thanks allowing me to vent...I'll now climb down from my soapbox.
Cheers,
Troy
Last edited by Troy Dalton; 08-12-2011 at 12:11 AM.
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