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Thread: WRS suplimental rules and regs (Required Reading)

  1. #1
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    baristabrian is offline Brian Farmer
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    Default WRS suplimental rules and regs (Required Reading)

    World Racing Series (WRS) Supplemental Rules and Regs

    1. RACE STARTS:

    1.1 We currently use STANDING STARTS with NO formation lap. This means that as soon as the session changes from warmup to race rFactor will place you on the grid in the position in which you qualified, and you should be ready to go at the start lights. If you are in a position where you can not see the lights you can either look for your race time counter to start moving, or start moving when the car ahead of you takes off.

    1.2 As standing starts are the most hazardous point of a race where the risk of incidents are at their highest we expect everyone to use common sense and EXTREME care during the start. Keep in mind also that the starts are part of the designated orange zone for each race. We will have a "ZERO TOLERANCE" policy on incidence that occur during standing starts or within the orange zone. Any incidents that occur as a result of an over aggressive, careless, or over optimistic move will result in that driver being heavily penalized.

    1.3 This is not to say one can not improve their position from the start to the end of the OZ, but it must be done so with extreme caution. It is the overtaking drivers responsibility to get it done CLEANLY with no contact. Drivers causing incidents during starts and within the OZ will 99% of the time be found at fault by the race review team.

    1.4 A Common situation during standing starts is the lights go out but the car ahead of you doesn't move. Yes you can swerve to the right or left of him and go around BUT....you better check your mirrors and make sure your clear before you do so.


    2. ORANGE ZONES:

    2.1 The Orange Zone (hence forth referred to as the "OZ") is a designated area within the 1st lap of each race starting with your grid spot continuing to an area that will be marked on the track map provided with each driver briefing which will be posted at least 5 days before each event.

    2.2 Extreme caution is to be used when attempting an overtake anywhere within this OZ. The race review team will always carefully review the entire race start all the way thru to the end of the OZ.


    3. QUALIFYING:

    3.1 We currently use "private" qually. Qually sessions are 15min with both classes running at the same time (but do not see each other).

    3.2 The qually replay is now being reviewed by the review team for things such as track cutting, ect...


    4. SERVING PENALTIES:

    4.1 There are 2 types of penalties you may receive during an event. Those that are given by rFactor itself, and those that are issued by the review team after the event.

    4.2 The rFactor penalties are typically either for speeding in pit lane, or jumping the start. The rFactor penalties with either be "drive thrus" or "stop and go's". If you receive one you will see an icon in your upper left screen. To serve or "clear" this penalty you must enter the pits and when your pit menu comes up you should see at the top the penalty. You must highlight and select this and either drive thru the pits at pit speed or come to a stop in your pit depending on the type of penalty you received.

    4.3 Penalties you receive AFTER the race review team reviews each race are to be served at the next WRS event that you attend. Simply skipping the next event will not clear this penalty. The most common type of penalty you will receive will be what is called a "No Q/Drive thru". To serve this you simply "sit out" qually (do not go on track during qually), You start the race wherever rFactor places you on the grid, you are not allowed to make any overtakes, and at the end of the 1st lap you must signal that your pitting, enter the pits and drive thru at pit speed, then rejoin the race.

    4.4 When the review team has finished reviewing each event, a "Race Review/Penalties" thread will be posted in the sticky section of the WRS forums by the following Sunday after each event. The review and any penalties will be listed in the post. This post is required reading and in addition any driver who is receiving a penalty will receive a PM to notify them. So, there are no excuses to not be aware of a penalty and failure to serve a penalty will result in the driver being DQ'd from that event.

    4.5 Each review is done by the race review team by at least 3 reviewers and the series admin. All findings are final and NOT subject to appeal. Any attempt to do so will likely result in a more severe penalty.


    5. CLASS/VEHICLE CHANGE LIMITATIONS:

    5.1 After signing up for the season your declared class/vehicle becomes official once you have started your 1st race in that class/vehicle. You will be allowed ONE change of class and ONE change of vehicle per season.

    5.2 There are NO changes of class/vehicle allowed after the half way point of the season (race #5).

    5.3 All class/vehicle changes must be requested and approved via PM to your series admins Brian Farmer (username=baristabrian), or Steen Nielsen (username=wheeler) BEFORE you join the race server on race day in your new class/vehicle.

    5.4 If at any time the number of entrants in a class drops below 3 drivers the series admins reserve the right to remove that class from the series. Any entrants effected by this removal will be allowed to change to another class of their choice without penalty.


    6. USE OF HEADLIGHTS, QUICK CHAT AND BUTTON ASSIGNMENTS:

    6.1 You are required to have 3 essential button assignments for this series. 1 for headlights, 1 to signal "pit out", and 1 to signal "pit in".

    6.2 Head lights are to be used for night races (if the track requires them), and for a faster car/class to signal a slower car/class they are about to lap them, or for the slower car/class to signal a faster car/class to make their move.

    6.3 A few flashes is all that is needed, and repeatedly flashing your lights in an attempt to "bully" the car ahead will not be tolerated and will result in penalties.

    6.4 You are required to signal when leaving the pits using a quick chat message like "Pit out" or "Leaving pit".

    6.5 You are required to signal when entering pits using a quick chat message like "Pit in", "Entering pit" or "Pitting".

    6.6 Pit related messages (See 6.4 and 6.5 above) are the only allowed chat messages during qualification andrace.


    7. BEING PREPARED TO RACE:

    7.1 You should always check that your game install and all files required for this series are working properly well in advance of race day. This is easy because we have practice servers running 24/7. This also allows you plenty of opportunity to get assistance and get things sorted BEFORE race day. Do not join the race servers on race day expecting anyone to be able or willing to help you then, as they will be concentrating on their OWN race.

    7.2 If you are experiencing internet connectivity issues on race day such as high pings (300 or above) and warping, and can not get them resolved before race start you should recuse yourself from the race so as not to disrupt the race for your fellow competitors.

    7.3 Lastly, as this is not a casual "fun" series but rather a championship "points series" you should be prepared and have gotten in some practice before race day. We realize that things in life sometimes pop up out of no where and interfere with your hobby and prep time. It happens to all of us sometimes. But when those times happen you should make that judgment call and if you do not feel you are prepared enough to go out on track and NOT be a hazard to all around you, then you must do the right thing and recuse yourself for that event. It sucks, but it's the right thing to do.


    8. FILING AN INCIDENT PROTEST:

    8.1 As mentioned earlier, the review team will typically only review the actual race start and on thru to the end of the OZ. Therefore if you experience an incident of some type with another driver AFTER the end of the OZ, and you feel it egregious enough to warrant a review by the team, it is up to you to report it to us so that we will know to have a look.

    8.2 The correct way to do this is to file an official protest using the CMS INCIDENT PROTEST FORM.

    8.3 Of course it is always best if you can work out any differences with the other driver via PM's, sharing how you saw the incident and getting their point of view. However you should always be respectful when doing so. If the issue can not be resolved this way, or the other driver is not receptive to the discussion simply follow step one above.

    8.4 Under no circumstances should you ever flame another driver (or admin) by "calling them out" or making accusations in our open forums. This would be a direct violation of our CMS league wide forum etiquette rules, and you will find those are taken VERY seriously here.


    9. Multiclass Racing Etiquette

    9.1 The GTE cars and PX cars have VERY different performance envelopes and handling capabilities.

    9.2 For the PX drivers:
    When you are approaching a GTE be patient and remember they need to brake earlier than you and they cant move off line as suddenly as you because they do not have the down force of the PX car. Also remember they are racing too, just in a different class. Their race is just as important as yours. So don't expect them to just "leap' out of your way the second you catch them. Be patient and wait until they are in a appropriate and safe place to be overtaken. Do not just try to sweep them out of your way. That will only ruin both of your races and earn YOU a penalty for the next race.

    9.3 For the GTE drivers:
    You are in the slower class and therefore all thru out the race you will have PX cars catching you up at a rapid pace. You will need to be very aware of what is going on around you. While your not expected to just "leap" out of their way the sec they catch you, you are expected to help facilitate the overtake at your very 1st opportunity. When done properly an overtake can be facilitated with minimal loss of time to either driver. Remember, your not racing against them so no need to be aggressive, fight them for a corner, or try to hold them up in any way. The most important thing you can do is stay on your normal line and BE PREDICTABLE.

    9.4 For both classes:
    Use your headlights to communicate. Do not be abusive with them, but if your a PX driver and quickly approaching an GTE give a quick flash to let them know your there and wanting by. If your a GTE driver and a PX driver is stuck behind you give a quick flash to let him know your ready for him to make his move by.

    9.5 Ultimately, and generally speaking it is an overtaking drivers responsibility to make the pass safely without impacting the overtaken car, but in reality it is always best if both drivers work together to make it happen smoothly, safely, and with as little loss of time as possible.

    Just remember: Be patient, make it to the finish, and have fun!

    Thanks,
    Brian

    If you have any questions about any of the above feel free to PM either me (baristabrian) or Steen (wheeler) and we will be happy to help you resolve any confusion.

    Thanks,
    Brian
    Last edited by baristabrian; 07-17-2016 at 03:22 AM.
    Brian Farmer
    Intel Core i7-3930K Sandy Bridge-E 3.8GHz 6 core/Asus Sabertooth X79/32GB G. Skill Trident X series DDR3 1866/Asus GTX Titan X 12gb, Nvidia 2D surround/1) Samsung 850 Pro 1TB SSD, 1) WD VelociRaptor 1TB Sata 6GB/s 1000RPM, 1) WD 1TB "Black" edition/Corsair Hydro Series H100i Water cooler/2)Lite-On 12x Blu-Ray burners/Corsair Pro Series Gold AX1200W power supply/3) Asus VS248 monitors/Creative Recon3D Fatal1ty Champion/Thermaltake Level 10 GTS case/TSW Digital Evolution with ball bearings, GT pedal pads spread gas and brakes, load cell brakes, Momo 12c wheel with paddle shifters, 7 button cover. DSD Velocity R5 button box. Reversed pedals for hanging instalation,home made simpod featuring Aura Pro bass shaker, Dayton SA 70 subwoofer amp to provide some rumble under the Corbeau Fx1 Pro racing seat./Windows 7 Ultimate 64bit/Broadband 100mb down/20mb up/Motorola Surfboard Extreme Modem/Asus RT-AC68R dual band wireless AC router/Left foot breaker...


  2. #2
    baristabrian's Avatar
    baristabrian is offline Brian Farmer
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    Default

    UPDATE:

    The WRS supplemental rules and regs have been updated. Specifically:

    4. SERVING PENALTIES:

    4.3 Penalties you receive AFTER the race review team reviews each race are to be served at the next WRS event that you attend. Simply skipping the next event will not clear this penalty. The most common type of penalty you will receive will be what is called a "No Q/Drive thru". To serve this you simply "sit out" qually (do not go on track during qually), You start the race wherever rFactor places you on the grid, you are not allowed to make any overtakes, and at the end of the 1st lap you must signal that your pitting, enter the pits and drive thru at pit speed, then rejoin the race.
    Last edited by baristabrian; 02-17-2015 at 10:31 PM.
    Flyer23 and Luiz De Boni like this.
    Brian Farmer
    Intel Core i7-3930K Sandy Bridge-E 3.8GHz 6 core/Asus Sabertooth X79/32GB G. Skill Trident X series DDR3 1866/Asus GTX Titan X 12gb, Nvidia 2D surround/1) Samsung 850 Pro 1TB SSD, 1) WD VelociRaptor 1TB Sata 6GB/s 1000RPM, 1) WD 1TB "Black" edition/Corsair Hydro Series H100i Water cooler/2)Lite-On 12x Blu-Ray burners/Corsair Pro Series Gold AX1200W power supply/3) Asus VS248 monitors/Creative Recon3D Fatal1ty Champion/Thermaltake Level 10 GTS case/TSW Digital Evolution with ball bearings, GT pedal pads spread gas and brakes, load cell brakes, Momo 12c wheel with paddle shifters, 7 button cover. DSD Velocity R5 button box. Reversed pedals for hanging instalation,home made simpod featuring Aura Pro bass shaker, Dayton SA 70 subwoofer amp to provide some rumble under the Corbeau Fx1 Pro racing seat./Windows 7 Ultimate 64bit/Broadband 100mb down/20mb up/Motorola Surfboard Extreme Modem/Asus RT-AC68R dual band wireless AC router/Left foot breaker...


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